This is the other half of my Decades Challschmale War. “A Tangled Yarn†under the story section is the first half. This particular half of the challschmale is played differently from Tangles, because I play it the “easy†way (from my experience).. By playing one generation per “decade†.. it’s not very realistic.. But it is an interesting take on the challschmale. It eliminates the need to count the “years†by keeping track of sim days… but makes the challschmale much longer. (Which is something that I’m good at doing – making challschmales longer.) Another note: this challschmale is tied up in another way with the “Tangles†story – at least one of the sims in the Sheppards’ family has jumped saves to marry into the Tangles family. (Which one? … you’ll have to read to find out, when I get it published.)
Blog Contents:
1890s:
- Intro/Week 1 (Spring)
- Week 2 (Summer)
- Week 3 (Fall)
- Week 4 (Winter)
- Week 5 (Spring)
- Week 6/Wrap-up (Summer)
Game Information and Links:
Challschmale Rules:
My Scoresheet:
- https://docs.google.com/spreadsheets/d/1G9uCHdYknSRMFXi-J-thv3p3RcMcuDCDwiwu1_TfoOk/edit?usp=sharing
Mods in use:
- MC Command Center (so I don’t need to grow a cowplant, and the town story progression will continue)
Challschmale Modifications/Exceptions and my reasoning:
- Other than the changes listed above, things should follow the rules as closely as possible.